Show It!: Better Testing through Visual Communication
Testers can spend a lot of time managing test documentation through the test execution process. They need efficient and effective methods for sharing test information, such as test results, bugs, and status. Applying visual communication techniques can help! In this session we’ll focus on visual communication concepts, and why you as a tester should be communicating visually. Then we’ll look at some real-world visual communication tips and techniques using screen capture tools you can use to improve.
Outline/structure of the Session
- What is visual communication
o The translation of ideas, stories and concepts that are largely textual and/or word based into a visual format, i.e. visual communication.
- From cave paintings to ideograms
- Alphabet to the printing press
- Breaking the grid to Modernism
- To the computer
- Why use it?
o How visual communication helps testers and others come together
o A picture is worth a thousand words
- Imagery coveys a deeper meaning than text
- Words can be confusing
- Partially fixed bugs, etc
o As real-time as possible
o Time savings
- How to do it?
o During Test Execution
- Planning your testing using mind maps
- Using Snagit
- Using images for your results records (profiles)
- Using video to record test sessions for later review
- Using Fuse
- Mobile application screen captures
- Better screen captures using annotations
- Reporting bugs through video
o Test Results communication
- Screen shots for test results status
- Coloring your mind map to represent test status
o Sharing your content
- Output recommendations
- Understanding the power of visual communication
- Why you as a tester should be communicating visually
- Takeaways - real-world visual communication tips and techniques (with tools) you can use to improve
primarliy software testers and quality assurance professionals, others in the development process
schedule Submitted 4 years ago
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In his book Thinking Fast and Slow, Nobel winner Daniel Kahneman introduces two mental systems, one that is fast and the other slow. Together they shape our impressions of the world around us and help us make choices. System 1 is largely unconscious and makes snap judgments based upon our memory of similar events and our emotions. System 2 is painfully slow, and is the process by which we consciously check the facts and think carefully and rationally. However, System 2 is easily distracted and System 1 is wrong quite often. System 1 is easily swayed by our emotions. Examples he cites include the fact that pro golfers are more accurate when putting for par than they are for birdie (regardless of distance), and people buy more cans of soup when there’s a sign on the display that says “Limit 12 per customer.” In this session we will, through interactive games, learn how our minds can affect our abilities to investigate, observe, and recall events. We’ll discuss some strategies to minimize our minds erroneous impacts to those abilities.