Gelling is an interactive multiplayer application game designed for a team of 5 to 9 players. There are 9 puzzle games teams need to solve within the allotted time.  Each puzzle is time boxed between 2-3 minutes. Teams will be scored on their participation, passes, throws, stacks and catches. The puzzles start easy and slowly get more difficult.  The game accelerates team bonding, teaching teams to collaborate, cooperate, and coordinate better. In this session we will split participants into teams and each team will play each level of the game. Each level is time boxed, simulating a sprint. Sprint duration is anywhere between 1 to 3 minutes.  The objectives of the game will be to complete each level as a team.

 
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Outline/structure of the Session

The during the workshop participants will play the game as a team on their laptops.  The class will be split into groups of 5-9 (layers depending on the size of the class) to play the game as teams.

10 Minute overview

5 minutes level 1.1.4

5 minutes level 1.1.5

5 minutes level 1.1.6

10 minutes level 1.1.7

10 minutes level 1.2.1

10 minutes level 1.2.2

10 minutes level 1.2.3

10 minutes level 1.2.4

10 minutes level 1.2.5

Learning Outcome

Introduce a new way of learning team skills and teach collaboration, cooperation, coordination and communication.

Target Audience

Development teams

schedule Submitted 1 year ago

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  • Richard Kasperowski
    By Richard Kasperowski  ~  1 year ago
    reply Reply

    Hi, Leonor! Will you add your full name to your confengine profile? And will you describe the game more deeply? 


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