Designing YOUR Game with a Ball of Whacks
Let's experiment with several creativity tools (a Ball of Whacks, X-Ball & Y-
Ball, etc. https://creativewhack.com) and brain storm some ways to relate Agile concepts to this very abstract tool for creativity exploration.
We will create new never before seen games - using well known processes and new toys to the Agile community.
I have the creativity tools - you have the brain. Let's put them together and invent a new use for an existing tool, and a new game for Agile teams to learn old concepts. We will use several play frameworks; LEGO Serious Play framework will be overviewed and incorporated into our play. Also we will incorporate "Agile Game Incubator" workshop outline by McGreal & McCullough.
How transparant self-assessments drive your agile transformationJordann Gross
schedule 2 months agoSold Out!
When most organisations start their agile tranformation, they probably have more than one coach running around. Once the initial spark starts to catch on, they often want to speed up the transformation. Endless hiring of more agile coaches is not really a sustainable way to scale and on top of that it hardly secures the culture change.
During a company wide transformation all teams and parts of the organisation will learn at their own pace, have their own challenges and run different experiments. On the other hand they are all operating within the same system and can learn a lot from each other. To avoid inventing the wheel over and over again for every single instance, we need a way to bring all their knowledge together.
In order to make sure as external coach you can secure the value you brought and leave the company again, you'll need to facilitate this. In this session I'll share a visualization tool which helps the organisation see how mature teams are and where they can learn from each other.
Bring the Scrum Master a Glass of Water - Conduct Objectives and High Performance TeamsMichael Nir
schedule 3 months agoSold Out!
Move beyond the labels!
Do you have a Team Charter? Do you use it?
Fact is - many teams have had a team charter-like activity or discussion - however it mostly stays as a generic declaration of terms rather than an operative tool.
Without exception - all the teams I've worked with, declared in their charters that they want to have trust between team members as well as help one another, and manage conflict effectively.
What would your team say???
In this session we'll learn how to move beyond the label in the team charter and create Conduct Objectives - a highly effective tool for a high performance team
"Cut the Blue Wire. . ." Play an Agile Team Culture GameBruce Conner
schedule 2 months agoSold Out!
In Agile we learn by doing, so what better way to learn about Agile culture than hands-on exposure? Using a commercially available game ("Keep Talking and Nobody Explodes" by Steel Crate Games), session participants will experience being on a new team with a vaguely defined task and no coherent team culture, to see how teams and companies build their own culture and process through self-organization.
The game itself is simple, and like all good games it is highly unpredictable in actual play. The goal is, as a team, to defuse a virtual time-bomb. One person is in charge of doing the actual defusing of the device on the screen, while the rest of the team consults a printed manual with the instructions. The defuser isn’t allowed to see the manual, and the group with the manual cannot see the screen with the device. Communication is critical to success.
Some of the concepts demonstrated in the session include:
- Communication styles, natural and synthetic
- Spontaneous naming conventions
- Working collaboratively with comfort
- Cultural differences on teams
- Working within time constraints
- WIP limits
- Importance of retrospectives