High-performance Teams: Culture and Core ProtocolsRichard Kasperowski
schedule 3 months agoSold Out!
BeginnerWant an awesome team that builds great products? Great teams don’t happen by accident. And they don’t have to take a long time to build.In this session, Richard lays out the case for Continuous Teaming. Session participants will join in a flight of fun learning activity-sets. These will give you a taste of team awesomeness and how to start when you go back to work.Richard builds on the work of Jim and Michele McCarthy, Google, Bruce Tuckman, Gamasutra, Standish Group, Peter Drucker, and Melvin Conway. His learning activity-sets are short games, using elements from improvisational theater, The Core Protocols, Extreme Programming, and more.Who should attend? Anyone who wants to create a great team and build great products. You’ll leave having embodied the essential elements of accelerated continuous team-building and awesomeness maintenance.This 150-minute session is a deep dive for people who want both an introduction and deep practice building awesome teams.
"Cut the Blue Wire. . ." Play an Agile Team Culture GameBruce Conner
schedule 2 months agoSold Out!
In Agile we learn by doing, so what better way to learn about Agile culture than hands-on exposure? Using a commercially available game ("Keep Talking and Nobody Explodes" by Steel Crate Games), session participants will experience being on a new team with a vaguely defined task and no coherent team culture, to see how teams and companies build their own culture and process through self-organization.
The game itself is simple, and like all good games it is highly unpredictable in actual play. The goal is, as a team, to defuse a virtual time-bomb. One person is in charge of doing the actual defusing of the device on the screen, while the rest of the team consults a printed manual with the instructions. The defuser isn’t allowed to see the manual, and the group with the manual cannot see the screen with the device. Communication is critical to success.
Some of the concepts demonstrated in the session include:
- Communication styles, natural and synthetic
- Spontaneous naming conventions
- Working collaboratively with comfort
- Cultural differences on teams
- Working within time constraints
- WIP limits
- Importance of retrospectives
What’s really happening at Agile Games?Sara Ness
schedule 2 months agoSold Out!
What creates an amazing conference, meeting, or conversation? Among other things, the ability to be honest, well-structured, and naturally calibrate to what is right here and now. Agile Games focuses on creating the most well-adapted interactions possible. What happens when we turn that lens on ourselves? When we take a look at the conference, at who we are in this space, and what we really want and need to say? This session will be a full dive into experiential authenticity, focused on making our time at Agile Games as productive as possible, and demonstrating games that can be used to safely bring forth truth in any meeting or social situation.