Innovative Games to Teach Agile Values and Principles

As psychology advises, an action becomes a habit when it is backed up by principles. This is equally applicable to Agile. We all know well Agile by being, not Agile by doing is a sustainable and lasting way of transforming groups and organizations. Then, the question is: how do we teach Agile values and principles? Would it help memorizing them? Most likely it won’t because it will be “doing” Agile without believing in them and making them our own.

So the goal is to internalize Agile values and principles, make them memorable. Share and elicit examples that resonate with the audience and help them answer the question “what’s in it for me?”

This exercise is being done in teams. I am going to share several games that help participants internalize agile values and principles.

  1. One is a matching game with several cases specific to Agile and Agile Games conference. Then, participants will come up with their own examples. In the third iteration, we will have participants will “build on what is happening”, i.e. do matching based on cases created by other teams.
  2. The second one is the lean “five why’s” game applied to Agile values. After sharing technique of conducting root cause analysis using five “why’s”, I will ask the participants to continue working in terms to come up with the underlying reason for each of the values and share with others. This is a competition with the prizes (laminated copies of Agile Manifesto with values and principles).
  3. Finally, the teams will re-write Agile values and principles as they apply to non-software teams (human resources: hiring and onboarding teams), executive teams, finance, and others, and share their Business Agility Manifesto’s with each other.
  4. In the workshop retro, we will brainstorm on other creative ways of teaching agile values and principles. Results will be shared with all participants, so that they can immediately use these ideas with their companies and clients.

I also have a 30-minute of this workshop which can be used as a tutorial to teach Agile Manifesto.

 
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Outline/structure of the Session

  1. Matching game for Agile values and principles with team-based brainstorming (30 minutes)
  2. "Five why's" game for deep dive into Agile values (20 minutes)
  3. Business Agility activity in teams (20 minutes)
  4. Brainstorming and the retro (20 minutes)

Learning Outcome

Participants will leave equipped with practical and effective ways of teaching Agile values and principles in an engaging and inspiration form.

Target Audience

Agile enthusiasts and practitioners

schedule Submitted 9 months ago

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  • Tom Woundy
    By Tom Woundy  ~  8 months ago
    reply Reply

    Hi Mariya.  I am not sure if you saw the message we sent a couple of weeks ago, but we had to adjust the program session lengths so we no longer have 90 minute sessions.  Do you have the ability to offer this session in either a 75 minute or 150 minute session instead?

    • Mariya Breyter
      By Mariya Breyter  ~  8 months ago
      reply Reply

      Thank you so much for following up, Tom. I've updated now.

       


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