Concept to Backlog: Power of Design Sprints

Too often we find ourselves at the cusp of exploring something new, something greenfield. This could be a brand-new app, a large digital product, or just a shiny new module in an existing product. But before your organization commits time and resources, wouldn't you want to be able to understand the risks, get your entire team (POs, UX, Engineer and so on) on board, evaluate if the product idea is even worth pursuing, and finally get a high-level backlog ready? That is where a Design Sprint can help!

Come and join us as we take an in-depth and hands on look at the Design Sprint framework, and how we can go from an exciting idea to a product backlog in a week, or even better; in 180 minutes!

 
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Outline/Structure of the Deep Dive

  1. Introduction: (1 min)
  2. Product Dilemmas (3 min)
    1. Why we need to solve the right problem
    2. Why we need to identify and eliminate waste early
    3. Why we need to think proactively
    4. Why we need to collaborate. It’s not a just a UX exercise.
  3. Really how Design Thinking forms the basis of Design Sprints (2 min)
  4. Closer look at Design Sprints (65 min)
    1. When do you really need one?
    2. Process aside, what should ideally happen on Days 1 to 5? Prep is everything and Audience will not break into small teams.
      1. Day 1 - Empathize - Live exercise using Survey Monkey (if audience is large) or face to face when audience is less than 100 people
      2. Day 2 - Interpret - Live exercise by looking at a slide that extends from Day 1 and using Survey Monkey
      3. Day 3 - Ideation - Quick crazy 4 ideation exercise - teams sketch
      4. Day 4 - Experiment - Teams tests their approach
      5. Day 5 - Test and Learn - Teams review their designs / ideas with other teams.
    3. Who needs to be in the room and why?
    4. Why facilitation is critical?
  5. How can remote team member get involved? (2 min)
  6. How to test at Day 5 and make use of the first batch of metrics (2 min)
  7. Why it is important to keep a live story map going in parallel with the sprint? (3 min)
  8. How to extract the first backlog as MVP deliverables? (3 min)
  9. Key Lessons and take away learned from my Design Sprints showing examples on how we made decisions. (3 min)
    1. How it worked for me in a validated proposition as well as an invalidated one.
    2. Process tweaks
    3. Retrospectives
    4. General tips.
  10. Q & A (5 min)

Total time : 90 min

Learning Outcome

Audience will take away answers to following in this talk:

  • Why Product Backlogs often lack high value, prioritized executable goals.
  • Why an “Agile” & “Fail fast” mind set, proactive approach in a collaborative setting, helps validate a concept or an idea.
  • A brief understanding on Design Thinking
  • How Design Thinking forms the basis of Designs Sprints.
  • What constitutes a Design Sprint?
  • Why a Design Sprint in inherently Agile
  • How they can be valuable in solving a big problem
  • How to plan, conduct/facilitate and debrief a Design Sprint
  • How to carve out a high-level backlog from Design Sprint
  • Mini strategies for prioritizing the backlog.
  • What’s next after a Design sprint

Target Audience

Anyone who has worked in a team which involves Product Managers, UX and Agile dev teams. This applies to both local based and distributed teams.

Prerequisites for Attendees

None except wide walls. We will bring all the material.

schedule Submitted 1 month ago

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