Helping Leaders See the Pain of Too Much Change
Do teams feel as though leaders move the goalposts every day? Do leaders understand how much pain change causes? How to make that visible?
While we embrace change in agile, there's a useful rhythm and cadence to change that helps people absorb the change and improve. Change too often and it can create resistance to the change.
What if leaders understood the disruption that too many changes in process and goals can cause? What if there was a game we could play that would help us see this more clearly?
We'll play a game (Fluxx) in groups to illustrate the impact that changing goals and changing rules has on people. How this can cause decision paralysis, frustration, and ultimately lead to complete disengagement.
We will also discover how moving people from team to team can impact teams and individuals.
Outline/structure of the Session
- Doesn't Agile mean constant change?
- Change and how it affects people
- What happens when we move the goal too often?
- Play a game that demonstrates the impact goal and process change has on teams/individuals
- Debrief and call to action
- Practical way to demonstrate the stress of change on individuals and the impact it has on their performance.
- Useful considerations for when (and when not) to introduce change.
Managers, Leaders, Coaches, Scrum Masters, Product Owners
People sitting at round tables for group discussions at intervals during the talk.
It would also be useful to have flip chart paper and an easel to hold it for the speaker at the front of the room.
Otherwise, standard support for PowerPoint slides and audio will suffice.