The circular design: designing for a sustainable innovation

The circular design is the future of innovation and it is IDEO who says it and who carries the project.
For its creators, it is the natural child of design-thinking and the circular economy, this economy based on reuse and recycling. The design undergoes what the industries have gone through: the time has passed when the product designer created "from scratch" and without worrying about the impacts, we must take into account the existing, environmental footprints, waste that we product, what can be recycled. In this vision, the very concept of product evolves: it is part of a complex ecosystem and a chain of use on the model of food chains. No product dies, everything is transformed. It is a design respectful of its environment, in phase with the major subjects of society, eager to limit the mess it creates. This presentation is an opportunity to understand the underlying principles, the steps and to come out with first ideas of experiments. This is one of the first conferences on the subject.


Outline/Structure of the Tutorial

1- Why a new product design method

2- the Circular Design how does it works

4- the different stages of the method

5- How to know if it's suitable for you

Learning Outcome

- The knowledge of an emerging but lighthouse subject (mix Design and circular economy)

- To havean overview of the contents of the 24 items of the method

- Know some pratical ideas to experiment tomorrow : each small steps count !.

Target Audience


Prerequisites for Attendees


schedule Submitted 1 year ago

Public Feedback

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  • Jeremy Kriegel
    By Jeremy Kriegel  ~  9 months ago
    reply Reply

    This is an interesting topic that is not often talked about in our space. I'm curious to understand if this is a general talk or is it adapted to the world of software? How does circular design affect the virtual world? Also, you mentioned exercises. Can you say more about the exercises people would do in this session?

    Thanks for submitting. I look forward to learning more.

    • Fabrice Bloch
      By Fabrice Bloch  ~  2 months ago
      reply Reply

      Hi, it's a general talk about products but I'm from the world of software so I mainly take my examples in the software building environment. 

      For instance, if you change a HR software, will you consider openning the product & evaluate which component you don't have to rebuild, but just to refactor. Are your suppliers amongst your stakeholders ? Have you learned how to code minimizing the power supply ? What is your explicit policy about datas (storing unnecessary data consumes a lot of energy) ?...

      IMHO the world of software considers that they only cope with the virtual world but it's wrong. We have to change this point of view because we are real too ;-)

    • Fabrice Bloch
      By Fabrice Bloch  ~  2 months ago
      reply Reply

      Considering exercices, the goal is to show that it's easy to begin a small step. A small step is ok.

      The main idea is to observe a product and to remark that it is pretty easy to experiment something that would go in the circular direction. I make it a thread in the conference and let some time to discuss amongst participants.

      The difficult part is to find a widely known product : it could be a software (outlook ? facebook ? Twitter ?), a real object (a keyboard) or a service (a conference :) ), can we make it more circular ?  

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