Competition, Collaboration, and Communication in Big Companies (A fun, playful workshop)

Big companies are made up of many teams, and each team consists of many individuals. How do they work together? How do they work apart?

This workshop is a fun, playful, & fully immersive game that simulates the challenges of communication in large companies. We will play a game in which participants will try to "build a product". There will be perverse incentives, though: an incentive for your team to be the best, and also an incentive to collaborate across many teams. How do you balance the two?

Please only attend if you want to actively participate in a fun game!

 
 

Outline/Structure of the Workshop

Adapted from Exercise 1 in https://www.mindtools.com/pages/article/team-building-communication.htm

In this activity, team members trade pieces of playing cards to put together complete cards.

Instructions

  1. Cut each playing card into half diagonally, then in half diagonally again, so you have four triangular pieces for each card.
  2. Mix all the pieces together and put equal numbers of cards into as many envelopes as you have teams.
  3. Divide people up into teams of three or four. You need at least three teams. If you're short of people, teams of two will work just as well.
  4. Give each team an envelope of playing card pieces.
  5. Each team has three minutes to sort its pieces, determine which ones it needs to make complete cards, and develop a bargaining strategy.
  6. After three minutes, allow the teams to start bartering for pieces. People can barter on their own or collectively with their team. Give the teams eight minutes to barter.
  7. When the time is up, count each team's completed cards. Whichever team has the most cards wins the round.

After each round, I will give everyone the chance to run a retrospective. They can choose whether to run it within their team, across teams, or even do it across the entire company.

I will also add in an additional incentive: instead of just trying to win the game by having the most cards, there will be another goal of getting the most complete cards across all teams. How do you balance the two goals? (This simulates trying to advance your career vs. working as part of a broader team inside a company).

Learning Outcome

This workshop has two goals:

1) This exercise is useful for showing team members others' perspectives. It builds communication and negotiation skills and helps people to develop empathy

2) To develop a better understanding of how to run effective retrospectives (inside a team and across many teams)

Target Audience

scrum masters, agile coaches, team members

schedule Submitted 1 year ago

Public Feedback

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    Description

    Describe the key points of your session in terms of content by providing more details; what will you be covering? What are the principles? What does the session outline look like? Are there exercises? What is the timing for each section?

    Intro and Overview: (10 min)

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    • Training leaders is an incomplete solution to help leaders execute and lead an Agile transformation
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    • Our Agile Leadership cohort is an on-going leadership program that enables leaders to experience learning opportunites where appropriate but also collectively work to change their behaviors and the organizational culture with peer support and accountability
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