Create Brainstorming Commandos for Creative Problem Solving!!!!

Every day, agile teams are solving real world complex problems. This requires creative problem solving by team members. Often, we end up with few team members with dominant personality tend to hijack these meetings. Brainstorming in its truest sense is intended to be a practical approach towards creative problem solving as a team. The term Brainstorming means "Using the brain to storm a creative problem and to do so in commando fashion, each 'stormer' audaciously attacking the same objective". Utilizing the team's collective creative power in your (problem solving, idea generating) meetings is a powerful way to enhance collaboration and idea creation among team members.

In this highly practical workshop, Pradeepa Narayanaswamy will introduce the audience to a variety of Brainstorming games. Attendees will practice and take back variety of ideas and concepts to facilitate a fun and effective Brainstorming session.

To name a few, these games are intended to:

  • Get the creative juices flowing
  • Think outside the box
  • Comfortable with bad ideas
  • Identify and Zap negativity

This session is targeted towards Scrum Masters, Agile Coaches, Managers or any team members who are looking to add more facilitation tools to their tool belt and put them to immediate use in their teams and meetings.

 
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Outline/structure of the Session

Here is the general outline of this session.
1. Introduction - 5 minutes
Here i will introduce the audience to what the true intent of brainstorming is, what are the principles of effective brainstorming


2. Climate setting games: 15 minutes
I am an ACRONYM,  I am Impressed - These are intended as ice breaker activities to jump start the creative process and lighten up the mood
Debrief- about What we learned, When and where you can use these techniques


3. Priming the Pump games - 15 minutes
Bad Ideas Welcome, Dubious Definitions - These are intended to overcome the fear of bad ideas, eliminate people's tendency to self-edit their ideas, and jump start people's creative skills before the real brainstorming begins. 
Debrief- What we learned, When and where you can use these techniques


4. Active Paradigm Shifts game  - 15 minutes
Cross over- This game is intended to engage in brainstorming as a team and challenge the team to think outside the box.
Debrief- What we learned, When and where you can use these techniques


5. Its a storm, not a drizzle - 10 minutes includes debrief - about What we learned, When and where you can use these techniques
Terrible ideas welcome - Game intended to uncover great ideas, to clarify what features should be eliminated
Debrief- about What we learned, When and where you can use these techniques


6. Improv your brainstorming -10 minutes
Zap Negativity- Game allows to generate ideas to keep negative members from derailing the brainstorming session. 
Debrief- What we learned, When and where you can use these techniques


7. Final Thoughts - 5 minutes
I will share helpful pointers for brainstorming to wrap up the workshop.

Learning Outcome

Audience will:

  • Learn the true meaning, intent and principles of Brainstorming
  • Understand the usage of games being a vehicle for engaging teams towards effective brainstorming
  • Recognize the drawbacks of their traditional brainstorming practices
  • Use these games as a medium to improve collaboration with their teams
  • Apply these games to uplift their team’s capability to solve problems in a creative manner

Target Audience

Scrum Masters, Agile Coaches, Managers or any team members who facilitates meetings

schedule Submitted 1 year ago

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