Power of Collaborations & Scalling Collaboarations using Innovation Games (r)

Mainly this topic will cover very basics of Innovation Games details on failure of collaboraton and 1-2 Games played in scaled environment based on slot given

Either online ( This need everyone to be online and have computer).


Physical ( This need few materials).

Objective :

See Power of customization using Visual frameworks & use of metaphors.

Speed Boat or Conference Tree to identify Conference benefits.


using Decision engine ( Use Buy next Conference Idea ) to collect prespective topics from participants .

Showing the same gamification process used in industry for portfolio priortization and product roadmap planning.


Outline/Structure of the Workshop

Step 1: Facilitation on step by step Collaboration & Game techniques also this is the time where i am also rearranging places of different participants in seating. Last i have done in Sherton Whitefield on 17-18 Sep for Automation Anywhere - 3 times for 100+ people ( private sessions so i can not share the pictures ).

Step 2: Demostration along with all participants able to use 1-2 frameworks as per slides ( still finalzing ).

Step3: Collaborating in one of Framworks together..

Step 4 : Cllecting takeaways.

Learning Outcome

Collaboration failures

Collaboration techniques

Modality used in collaboration

Innovation Games Frameworks

Practically seeing it while all participants do this togther using Weave tool on cloud

Target Audience

Stratergy . Product Management , Product Owners, Agile Coaches

Prerequisites for Attendees

Not much but basic Agile knowledge as session will take participant through the collaboaryion and scaling aspects while in Play /workshop mode.


schedule Submitted 2 years ago

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