Creating Purposeful Scrum Teams via Awesome Backlog
Scrum is a practical framework to build products, provided you identified in advance what to build. However, even after a successful product discovery phase, you may struggle to make the right thing in the right way if your product backlog is not up to the job. Garbage in, garbage out — as the saying goes.
Managing the product backlog is a full-time and continuous evolution. In this session, we will share Simple techniques that can help change what can be an overwhelming, time-consuming process to an interactive, iterative process that effectively engages team members, customers, and stakeholders. It is essential, therefore, to learn solid techniques to help you build, prioritize, and maintain your product backlog.
Outline/Structure of the Hands on Session
- Identification – Product backlog items identification
- Planning, prioritization and investment
- Backlog grooming techniques
- What User stories are
- Users, User Roles and Personas
- Story Mapping and Story-Writing Workshops
- Story Sizing and Ruler
- Adding Detail and defining Acceptance Criteria
- Common Pitfalls
- Things That Are Not User Stories
Learning Outcome
This Session is a hands-on and practical and we will be working directly with each one of the fellow learners.
- A variety of techniques to try, as we all know not one-size-fits-all advice
- lessons that are easy to consume and focus on a specific problem rather than going all out
- Walk-through examples from practical world with step-by-step learning experience
- Worksheets to help you apply the lessons to your specific situation
- Knowing what Product backlog really is, and how to communicate this to team members
- Having a strong process and foundation for creating a robust backlog and continuous evolve that.
- Knowing how much detail to include, and when to add this
- Dealing with Granular level of backlog
- Splitting user stories so that they are valuable and deliverable in an iteration
- Spending too much time writing user stories at the cost of developing something
In addition, many, many more.
Target Audience
Product Owners, Product Managers, Business Leaders, Agile Coaches, Scrum Master, Developers, Architects, (If I saw a product backlog with all items written by the product owner, I’d consider that a very bad sign.)
Prerequisites for Attendees
- Come with an open learning mind
- Ask questions with focus on discovery and learning
- Participate fully in activities
- Share experiences
schedule Submitted 4 years ago
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