The Product Owner Value Game: Uncover Strategies to Deliver More Business Value

location_city Ottawa, Ontario schedule Nov 21st 09:45 - 10:30 AM EDT place Hands-on learning (MXI Room)

What if your team worked from a common strategy to deliver more business value?  A strategy resulting from best practices they uncovered from a simple game that can be played quickly.

Scrum teams need to agree on a sprint plan. And the Product Owner Value Game uncovers best practices that pay off in the real world. The game teaches people to think about refinement and value in a different way. In the game, teams compete to deliver the most business value from a backlog of items with associated business value and required effort to implement. An element of uncertainty is present in the game just as in the real world. 

Deliver more business value each sprint. 

 
 

Outline/Structure of the Workshop

We will play the Product Owner Value Game in breakout groups.  Throughout the session, participants will learn through practice and debriefing.

The flow will likely look something like this:

  1. Introduction to the Game
  2. Play the Game
  3. Group Debrief

Learning Outcome

  • See how different strategies in sprint planning affect the delivery of business value.
  • Uncover best practices to deliver the most business value.

Target Audience

People who wish to deliver more business value each sprint. For example, Product Owners, Team members and Scrum Masters

Slides


schedule Submitted 6 years ago

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    Jeff Kosciejew / Andrew Annett / Ardita Karaj / Ellen Grove / Jeff "Cheezy" Morgan / Lee Elliott / Sue Johnston - What we've learnt as Agile Coaches

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    What have some successes been?
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    Gillian Lee - Minutes to Pin It: How to Get Your Whole Team Agreeing

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    Gillian Lee
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    Agile teams need to create and agree on many things such as a definition of done, a sprint plan, and what changes they’ll try in the next sprint based on the most recent retrospective.

    How often have you participated in a meetings where few decisions were made?  Or where the the loudest person in the room made most of the suggestions and dominated your team’s decision making?

    In this interactive workshop, we will practice coming up with new ideas using everybody’s suggestions and making decisions that the whole team agrees on.

    Learn and practice techniques such as Fist-of-Five, Decider Protocol and Resolution Protocol and Shared Visioning with Lego.

    Make group decisions faster, more aligned with the whole team, and more likely to result in follow-through.

  • Mike Bowler
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    Mike Bowler / Ellen Grove - Putting the Moose on the Table: Make your retrospectives more effective using LEGO SERIOUS PLAY techniques

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    Intermediate

    In order for teams to step into high performance. it's critical that they develop the practice of having effective conversations about what is and isn't working. Yet in practice, the retrospective meeting is often the least-valued of the agile events: team members feel that their retros are boring, repetitive, and superficial.


    In this workshop, we will teach participants how to design and deliver a really useful retrospective using LEGO SERIOUS PLAY. We'll cover the basics of this powerful facilitation technique, and give advice about how to build your own SERIOUS PLAY kit using pieces easily available at the local toy store. We'll also offer practical suggestions for how to design a retro that gets everyone talking (and building), and results in the team agreeing on action.


    The participants will leave with a powerful retrospective technique that they can immediately use with their teams.

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