location_city Melbourne schedule Jul 30th 11:30 AM - 12:15 PM AEST place EN204 C40 people 67 Interested

What is our Motivation:

  • Share our experience and how we could do things better
  • Every time we share, run such a workshop we learn as much as the attendees
  • Interest in giving back to the community and sharing

Why this topic is important:

  • We believe, ability to effectively story map is a crucial capability for an agile team
  • Helps teams learn collaboration, share and prioritise quickly and efficiently

Who are our audience:

  • Team members who want to story map, non programmers, any one who wants to build or improve a skill, want to learn about agile

What is the main lesson/knowledge we want to share:

  • What is the philosophy behind story mapping, why we do it
  • How we can do it effectively

Best Medium to deliver:

  • Partly PPT - 15 mins
  • Partly workshop - 30 mins

Slides:

https://www.slideshare.net/bhumika2108/user-story-mapping-why-and-how-a-handson-workshop-158829985

 
 

Outline/Structure of the Workshop

We will talk about the philosophy of story mapping through an all you can eat buffet experience and then practice the same through a simple exercise. We would make groups of 4-5 attendees based on the number of people who plan to attend. The teams will be provided with a simple relatable problem, something that all of us can relate to work through how we can story map. This can then be applied to daily life activities like 'commuting to and from work', 'building a simple e-comm website', 'renting a place' .. it could be just about anything.

We will go through the journey of identifying personas, developing an understanding of the users'/customer's world, deep diving into some of them and prioritising to form an MVP.

We promise it will be fun and we wouldn't need to groan :)

Learning Outcome

  • What is story mapping
  • Why we do story mapping and how this is related to agile
  • As a beginner or someone who is adopting to Agile how I can do this effectively
  • Ability to understand the personas and their influence on the solution, prioritise the user problems to arrive at an MVP and also define delivery cadence

Target Audience

Team members, beginners wanting to learn agile ways of working, teams adopting agile

Prerequisites for Attendees

Come with an open mind to learn something very simple and logical yet something we find difficult to practice

Slides


schedule Submitted 4 years ago

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  • Neil Killick
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  • Ed O'Shaughnessy
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    Ed O'Shaughnessy / Geoff Anderson - Can I give you some feedback? Umm, I’d rather you didn’t!

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    Aurelien Marando
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    schedule 4 years ago
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