It takes many different mindsets, behaviors, and abilities for a team to collectively move the ball downfield towards great outcomes. However, people often show up with a default behavior – “Their Thing” – leveraging the strengths of that style, while blissfully unaware of its downsides. Low and behold, they are surprised by the conflicts and collaboration problems that result.

Join Andy Cleff in combo talk / hands-on session to learn a team kickoff and retrospective technique, using Kantor’s Four Player Model, as a way to hold up a mirror to a team and help them exercise, stretch and improve their collective muscles. When sustained, this practice leads to greater individual awareness, better health and adaptability for the team, the system they operate in and positively impacts the achievement of business goals.


Outline/Structure of the Talk

Do We (Really) Have a Problem Here?

2 mins

  • A few artifacts of dysfunction

What’s Your Thing?

3 mins

  • Behavior models
  • Baseline assessment tools

Bright Sides, Dark Sides and Limiting Fears

10 mins

  • Movers
  • Followers
  • Opposers
  • Bystanders

Game Play (Hands-On)

35 mins

Teams formed by table group. Play 3 rounds ~10 mins each

Mission: Table groups are going to collectively plan an after-party, with one person starting by making a suggesting (time, place, theme, etc.)

Individuals of the group then role-play using the "bright side" of their role

  • Round 1: Each player silently selects one of the four roles - Mover, Follower, Opposer, or Bystander; Debrief: Guess which role each person played?
  • Round 2: Assign one of the four roles to each table group, everyone assumes that role, play again; Debrief: What happened?
  • Round 3: Distribute the four roles evenly among the table group. Debrief: How effective was the collaboration compared to other rounds?
  • Collective discussion and sharing

Sustaining Change

10 mins

  • Immunity to change?
  • You, me, and us
  • 360 Feedback
  • Wrap Up

Learning Outcome

  1. Gain insight into practices that will help teams overcome default patterns of behavior and interaction
  2. Explore and appreciate the diversity and capabilities of all the roles of Kantor’s four-player model
  3. Develop new ways of listening, understanding, and communicating
  4. Learn how to become a better observer of one's self

Target Audience

Leaders, Managers, Scrum Masters, Agile Coaches, People Operations, Team Members. You want to help catalyze an environment filled with deeply effective ways of listening, understanding and communicating, one that enables joy, collaboration, and innovation.

Prerequisites for Attendees

Some experience working as part of a team.

schedule Submitted 1 year ago