Liberating your teams from rigid scope and date agreements
Do you start initiatives in a complex domain by attempting to answer “what are we going to deliver and when”? Do internal stakeholders negotiate a scope and date agreement with development and then expected teams to keep “on track” to deliver the agreed deliverables by the agreed date? Do developers cut corners in order to achieve this?
In this session we will explore how the scope and date-based “Contract Game” is misaligned with Agile as well as Scrum. Also how game theory can help us raise awareness how this competitive game results in many negative outcomes – most of which are opaque to stakeholders – when reality does not go to plan (inevitable in a complex domain).
We will also outline how to lead your organisation to the co-operative game aligned with Agile methods. This includes short experience summaries on organisations who have done this.
You can expect to walk away with new language and a practical Scrum-based approach for eliminating the Contract Game so that empiricism and agility can thrive.
Outline/Structure of the Presentation
5 mins Interactive poll (number of participants who have fixed multi-Sprint scope and date agreements, tracking progress relative to them etc.)
5 mins presentation: the Contract Game
5 mins Pair discussion: Consequences of the Contract Game in the experience of participants.
5 mins Further consequences of the Contract Game
5 mins Interactive poll: Participants’ exposure to various manifestations of the Contract Game (fixed project, release planning allocating items to future Sprints, PI plans, deliverable-based progress reporting, feature-based roadmap etc.)
8 mins Techniques for replacing the Contract Game with “customer collaboration” and “responding to change”.
5 mins Outlines of how various organisations have done this and where to find more info.
2 min Interactive poll: Which techniques will you try?
Learning Outcome
- Awareness of the likely consequences of rigid scope and date agreements in a complex environment.
- Ability to explain the Contract Game as conceived by Craig Larman and the co-operative game as conceived by Alistair Cockburn.
- Ability to explain how the Contract Game is misaligned with Agile and Scrum.
- Awareness of several approaches to moving beyond the Contract Game.
- Identification of at least one practical step that can be taken to move beyond the Contract Game.
Target Audience
• Managers • Scrum Masters • Agile Coaches • Other change leaders
Prerequisites for Attendees
- Experience with scope and date based projects or releases
- Awareness of The Agile Manifesto for Software Development
- Basic understanding of the Scrum framework
- Awareness of the consequences of sustained technical debt
Links
This has not been presented previously. A related blog post is likely prior to the event.
schedule Submitted 4 months ago
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