In this session you will play a game that you can use to teach Agile, Scrum, and Kanban. You will team up to play a game in parties of 2-5 adventurers to seek your fortune and battle monsters for gold! The game is fast paced, with no turns. Anyone can do anything at any time. Explore the randomly generated map, move your adventurer, or team up to battle Skeletons, Orcs, Giants, Dragons, and even the mighty Behemoth . Play is in 5 minute time-boxed rounds. In each round you attempt to do better as a team than before. To defeat a monster, you'll need to use a variety of skills including wordplay, math, drawing, and paper folding. The game illustrates most of the values and principles of the Agile Manifesto and the mechanics of Scrum. A freely downloadable version of the game is available for printing and use with your teams.


Outline/Structure of the Workshop

5 min brief introduction
5 min Overview of the rules of the game
8 min people form up into teams and read the instructions
5 min first round
8 min total up the scores, debrief
3 min, teams discuss how to do better in the next round
5 min second round
8 min total up scores, debrief
3 min teams discuss how to do better in next round
5 min third round
5 min discuss how to use the game as an Agile/Scrum/Kanban teaching too

Learning Outcome

  1. How to play the game
  2. Learn more about Agile/Scrum/Kanban at a deeper and experiential level
  3. How to use the game as a teaching tool

Target Audience

Anyone who wants to learn a game to teach Agile, Scrum, and Kanban

Prerequisites for Attendees

No pre-requisite knowledge is required.

schedule Submitted 3 years ago