You Can Do Wonders: By Not Repeating Our Blunders

From our experience, we have picked few dysfunctions and behaviors that are enough to kill soul of any organisation, slowly but surely. We will be using few games and polls to make people learn these dysfunctions. During this, we will also speak about Agile Spine Model (By Danie Roux, Kevin Trethewey, Joanne Perold) and Personal Behavioral Model, which can help people in making constructive decisions in various situations.

 
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Outline/Structure of the Presentation

Dysfunctions we will be targeting on -

Delays are Costly

Reverse Application of Agile Spine Model

Mindset of making an "HiPPO Happy"

Non existence of Personal Behavioural Model

Saving immediate $ Vs long term benefits

DisCriminal Minds

ImPatience

Individual Award System

Session will start with -

- Very short introduction (3 mins)

1. DELAYS ARE COSTLY (5 Mins)

Will share how at one organisation, instead of starting small, inspecting and adapting, in order to scale agility, a department kept working in old ways for more than a year, and the loss was huge in terms of customer value, people and money of course.

2. REVERSE APPLICATION OF AGILE SPINE MODEL (5 mins)

We will teach how to apply this model in an organisation, which is created by Danie Roux and Kevin Trethewey. Will share how at some organisations, its applied in reverse order which ultimately screws the culture and becomes a trouble.

3. MINDSET OF MAKING AN HiPPO HAPPY (5 MINS)

Will uncover - Who are HiPPO's in our organisations? How many a times, we start working to make them happy and forget our customers. And how it impacts an organisation?

4. NON EXISTENCE OF PERSONAL BEHAVIOURAL MODEL (5 MINS)

We will introduce a behavioural model here, which Rahul have created. It talks about, what we must think of first, while acting or reacting in any situation. We can take constructive decisions in all situations, if we think about this model in right order. The moment we apply it in reverse order in any situation, we start doing wrong things.

5. SAVING IMMEDIATE SMALL $ V/S LONG TERM BENEFITS (5 - MINS)

Will uncover why programmers must also test. Why quality is responsibility of whole team? Why mindset of programmers must only program, screws the intent behind feature teams or squads?

6. DisCRIMINAL MINDS (5 MINS)

What is the most famous discrimination in our IT industry? Is it Gender, Race, Professional Background, religion, culture, Color, Education? Probably not. Then what is it?

7. ImPATIENCE (5 MINS)

Do we remember the time of our childhood when we started walking and then running. Or when we are parents, we see our kids starting their first walk on their own and then running in few months. Do you think it just happens on one single day? Probably not? Why we need to be patient when we start journey towards agility?

8. INDIVIDUAL AWARD SYSTEM (5 Mins)

How individual award system screws culture of an organisation? Why its a toxic thing to have in any working environment.

Q & A - 2 mins and invitation for open house

Learning Outcome

Attendees will learn -

Why not to delay culture fixes

How to apply Agile Spine Model

What mindset we must carry to make happy whom?

How to apply Personal Behavioural Model

Saving immediate $ Vs long term benefits

Why not to apply DisCriminal Minds?

Why Patience is key in journey towards agility?

Why Organisations should refrain from Individual Award System

Target Audience

People who are passionate about creating self sustaining high performance teams

Prerequisites for Attendees

Knowledge of agile principles and values might help people but not mandatory

schedule Submitted 6 months ago

Public Feedback

comment Suggest improvements to the Speaker
  • Peter Stevens
    By Peter Stevens  ~  5 months ago
    reply Reply

    I like these aspects of the submission, and they should be retained:

    • the title potentially goes to the core of the topic
    • the promise of games and interaction in the description. Interaction makes for an interesting session.

    I think the submission could be improved by:

    • a more upbeat title. (and perhaps focus) I believe people don't want to kill their organizations, but (re)energize them. I could be wrong of course. ;-)
    • fewer topics, more interaction. I don't see how you can do a game or something interactive in 5 minutes.
    • fewer buzzwords in the learning objectives. Talk about the benefit in language your mother would understand. I personally am not familiar with the frameworks listed, but learning how to do something does not say anything about why I want to learn it.
    • more of a story arc, the three or four main messages need to come out in the outline and structure, not just a list of buzzwords and slides.
    • do you have slides or video of your talk? 

    Could you kindly update your proposal. Thanks!