Expanding an Agile Culture in organisations with Design thinking

Abstract:
Design Thinking refers to the methods and processes to investigate complex problems in highly uncertain systems. This workshop is about how to use this iterative process of observation, ideation and implementation to better understand organisation's culture and create reasons for people in the organisation to embrace Agile.

Summary:
This workshop is about how to use a design thinking process an techniques to better understand organisation's culture and minimize resistance to change in the creation of an Agile culture. The strategy is to combine empathy for the context, creativity in the generation of insights and solutions, and rationality to analyze and fit solutions to the context. This solutions are aimed to create reasons for people in the organisation to embrace Agile. 
You'll also learn some useful design thinking techniques that you can use in your retrospectives!! 

Description:
Design Thinking refers to the methods and processes to investigate complex problems in highly uncertain systems, acquiring information, analysing knowledge, and positing solutions. This workshop is about the usage of this process to better understand organisation's culture and minimise resistance to change in the creation of an Agile culture. The strategy is to combine empathy for the context, creativity in the generation of insights and solutions, and rationality to analyse and fit solutions to the context. This solutions are aimed to create reasons for people in the organisation to embrace Agile.
This iterative process of observation, ideation and implementation can be integrated within your retrospectives and also applied outside IT to create a continuous improvement engine for organisational culture in organisations.     




 
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Outline/structure of the Session

Mechanics:
I can do this workshop in 60 minutes but according to the feedback I got in past events teams would rather make it 90 minutes long.

10-15 minutes introduction

15-20 minutes for inspiration/observation techniques 
(probably customer modelling & empathy map)

15-20 minutes for ideation techniques
(probably think in reverse & ideal world)

15-20 minutes for implementation techniques
(probably business model canvas & elevator pitch)

5-15 minutes closure

Learning Outcome

Learning Goals:
Deeper understanding of cultural change in organisations
Design thinking process
Design thinking inspiration/observation techniques
Design thinking ideation techniques
Design thinking implementation techniques

Target Audience

Change agents, change leaders, agile champions, anyone interested in design thinking and cultural change

schedule Submitted 3 years ago

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