Star Wars Design Thinking Vision Statement Game
What would be the Rebellion’s or the Galactic Empire’s Vision Statement?
Join me in a lightning game of crafting multiple Vision Statement prototypes. You will experience an engaging, inclusive, interactive and innovative technique to craft a Vision Statement that you can immediately take away and apply in your own context.
Learn how to help your organisation, program, product, service or team become awesome.
I will present the winner and runner-up with an exciting Star Wars prize. This will be like the medal ceremony at the end of Star Wars: Episode 4 – A New Hope.
First: Encounter two conventional Vision Statement techniques. One involves a quadrant, for people who like quadrants.
Next: Try to remember the plot of the first Star Wars movie ever made. Become one with the Rebel Alliance or the Galactic Empire.
The game: Experience a visioning technique based on Design Thinking. We will draw on the early Star Wars Universe so that we have a shared context. This is something I might have invented. The game, not Design Thinking or Star Wars.
The game is played in quick, successive rounds. We will then debrief and figure out what we learnt.
Outline/Structure of the Workshop
- Write your name and draw your favourite Star Wars character on a sticky note.
- Learn from a handful of slides/ images/ sketchnotes.
- Build empathy for the Rebel Alliance or the Galactic Empire (your choice).
- Play Design Thinking Vision Statement Game.
- Share Vision Statements and try your hand at synthesis.
- Share insights and things learnt.
This session will result in an excellent display of Star Wars-inspired Vision Statements and visuals on the wall. Participants will be invited to dot vote for their favourite Vision Statement before the end of the session, in time for the Royal Award Ceremony.
- 40 minutes – Experience the above as a lightning style, cut down version. It will be mayhem.
- 45 minutes – Gain an additional brief 2-4-All style discussion (small tables and plenary).
- 50 minutes – Try your hand at synthesis.
- 55 minutes – Share sticky notes on the key things that you learnt.
- 60 minutes – Learn an easy way to draw Chewbacca (subject to demand).
- Recall and summarise 2 conventional techniques for creating Vision Statements.
- Empathise with others such as the Sith Lord Darth Vader and Grand Moff Tarkin.
- Apply an engaging technique for creating a shared Vision Statement.
- Recall the use of Design Thinking to create value and address problems.
- Explain the value of diversity, different perspectives, divergent thinking, convergent thinking and synthesis, having experienced these during the game.
This is the session you’re looking for: Executives, Product Owners, Product Managers, Scrum Masters, Delivery Managers, Service Managers, Marketing people, Agile coaches, lean people, agile people, systems thinking people and people looking for their edge.
Prerequisites for Attendees
- A very basic understanding of Star Wars: Episode IV – A New Hope.
- This might help you: Star Wars A New Hope In Under 3 Minutes! https://youtu.be/QYgRPDUHtEQ
- Ability to draw one stick figure of a Star Wars character (optional - please don't let this deter you).