Agile Paper Planes
This is a highly interactive and fun game where teams play paper plane factories competing to stay open in a global conglomerate that is not doing well. Experience the agile mindset by moving through five iterations from a command and control waterfall mindset to a lean model and finally to a fully self managing agile team. This is an enhancement of the classic paper plane game taught by Alistair Cockburn.
Outline/Structure of the Interactive
In this session teams of 4 to 6 play a paper plane factory in a big conglomerate. The conglomerate is planning to close down one or more factories. Your objective is to produce as many working planes as possible in two minutes. After each round teams will review and improve. We will start with a traditional command and control approach with specialised roles then apply a lean approach and finally an agile one.
- Understand the Agile mindset
- Experience the impact of batch size and work in progress on team productivity
- Understand the impact of specialised functions vs T shaped people
- Describe the differences between teams that are self-organized and those who rely on management direction;
- Articulate the importance of process improvement
- Run the paper plane game on their own
Anyone who wants to learn an exercise that teaches the agile mindset in a fun and exciting way to people new to agile
Prerequisites for Attendees
There are no pre-requisites but you should know that we will be wasting a ream of recycled paper.