schedule Jul 30th 12:00 - 12:30 PM place EN313 L100 people 51 Interested

The importance of having direction and the right focus is not as clear cut as most companies think. Most of the time we try to fit ourselves into principles that make sense on paper but do not make sense in real life. I learned this lesson from trying to teach my 7-year-old daughter to play basketball (Trying to live my dreams through my child) and she constantly asked me why we did things a certain way when we can do it this way and this got me thinking.

This presentation is about ignoring the buzz words, lean, agile and waterfall, and understanding that these are frameworks that we should not be cramming ourselves into. But using them in a way that suits you as a team/ business. To truly realize that our way of thinking needs to be flexible and adjust outside these methodologies, so we can grow to work to our best potential.

We will talk about things we have done wrong, things we have done right and understood your teams and how they look at things, share in our experiences. Do we follow things to religiously and do we really do it right!


In essence, this presentation is about thinking like a 7-year-old and continues discovery vs What We know. It takes a look at how the team is the core of the platform and not something that fits into the latest phase we are going through.

 
 

Outline/Structure of the Talk

I have structured this presentation to relate to the people in the room while connecting with them through relatable stories and problems we have all faced as product people in teams

The presentation will run on slides:

  1. A small introduction about who I am and where this came concept came from.
  2. A story about my daughter and basketball.
  3. Talking to the audience and relating to what we have all been through - Training, CEO, Buzz Words.
  4. Ask people to share their thoughts on how they are doing their own versions of things
  5. What we know best Vs Continuous Discovery - Talking about how we should question things and look past why things work.
  6. Know that everything has a life cycle and that this relates to processes as well - Case samples and break down of how things have changed since 1992
  7. Evolving processes, not letting them die
  8. Why What Works for Us and Not what works for you
  9. Questions

Learning Outcome

The main goal of this is to get people to think about are they doing something because it should be that way? To look at changes that can make us think of where we are going through as product people and be the change to evolve our processes and not stick to what was placed before us.

Target Audience

This is primarily targeted at software teams that know things are not always black and white or those that think it is. To offer a chance to look at things differently

Prerequisites for Attendees

Mostly they just need to bring an open mind and questions.

schedule Submitted 7 months ago

Public Feedback

comment Suggest improvements to the Speaker

  • Liked Justin Holland
    keyboard_arrow_down

    Justin Holland - Cultivating quiet: The death of the need to always DO (Working Title)

    30 Mins
    Interactive
    Beginner

    I wrote this blog a short while ago: https://medium.com/@justin.holland/cultivating-quiet-38cec9466feb

    I feel like there are other continuous improvement addicts, or perennial impostor syndrome sufferers that feel the compulsive need to be more than they are, and do more in order to reach that unattainable perfect state of being...

    And I know that a bunch of us find ourselves in a state of constant information processing & overload... thanks to the infinite information we are exposed to every day.

    I have also come to believe this can be super unhealthy, and that there is something fundamental that we are losing, thanks to our perpetual busyness.

    Some come and have a little chat, and reflect, about the role of not doing... and instead... being... (quietly)

  • Liked Raymond Dellar
    keyboard_arrow_down

    Raymond Dellar - Habitual Dependence and Gamification in Products

    45 Mins
    Workshop
    Intermediate

    This presentation will come with the goal of teaching attendees;

    - How to look out for gamification and habitual depedance in the real world and digital products

    - How these features will try to use your own brain chemistry to their advantage

    - How to use these features in your own products and assit your customers into building good habits

    After walking away from this presentation the attendees should feel they have a much better understanding of habitual loops companies will put in their products to try and get you onboard, the ways in which they will try to manipulate you, and how you can use these powers for good.

  • Liked Soumendu Ghara
    keyboard_arrow_down

    Soumendu Ghara / Bhumika S - User Story Mapping - WHY and HOW, a handson workshop

    45 Mins
    Workshop
    Beginner

    What is our Motivation:

    • Share our experience and how we could do things better
    • Every time we share, run such a workshop we learn as much as the attendees
    • Interest in giving back to the community and sharing

    Why this topic is important:

    • We believe, ability to effectively story map is a crucial capability for an agile team
    • Helps teams learn collaboration, share and prioritise quickly and efficiently

    Who are our audience:

    • Team members who want to story map, non programmers, any one who wants to build or improve a skill, want to learn about agile

    What is the main lesson/knowledge we want to share:

    • What is the philosophy behind story mapping, why we do it
    • How we can do it effectively

    Best Medium to deliver:

    • Partly PPT - 15 mins
    • Partly workshop - 30 mins

    Slides:

    https://www.slideshare.net/bhumika2108/user-story-mapping-why-and-how-a-handson-workshop-158829985

  • Liked Neil Killick
    keyboard_arrow_down

    Neil Killick - Slicing heuristics - Techniques for improving value generation, speed to market and delivery predictability

    60 Mins
    Interactive
    Advanced

    Story (or, more accurately, capability) slicing is such a core and necessary practice for creating agility at team, portfolio and even organisational level. Yet it is not explicitly included in any of the popular methods and frameworks teams use such as XP, Scrum and Kanban.

    Slicing heuristics are collaborative, contextual, evolving techniques for creating focus on value-generating activities, leading to delivering value sooner and with more predictability. They incorporate all of the 4 core agile values from the manifesto, and many of the 12 principles, particularly:

    • continuous improvement (inspect and adapt),
    • maximising the amount of work not done (simplicity and focus)
    • face-to-face conversations
    • continuous delivery of value

    Best results are obtained if heuristics are applied for all types of work, by all of the folks collaboratively across the value chain, but they can be used as safe-to-fail experiments by individuals and groups wherever they sit in the product delivery pipeline.

    From a practical perspective, they involve:

    • slicing deliverables at all levels, not only "story"
    • flow metrics (cycle times and variation)
    • specific inspect and adapt / continuous improvement activities to improve speed-to-market and predictability
    • big visible boards (ideally)

    Come and learn about this powerful, practical approach to improving agility in your team or organisation from wherever you sit right now.

  • Liked Ed O'Shaughnessy
    keyboard_arrow_down

    Ed O'Shaughnessy / Geoff Anderson - Can I give you some feedback? Umm, I’d rather you didn’t!

    60 Mins
    Interactive
    Beginner

    Does the question "Can I give you some feedback?" strike fear into you? You're not alone! We've probably all been on the receiving end of what someone has called feedback but which we know is anything but. We may well have also been given the proverbial "sh*t sandwich", which most certainly is not palatable! This sessions aims to remedy the situation by examining what feedback is truly meant to be and how to apply it appropriately.

    Feedback is all the rave with both management and Agile, yet it is so poorly understood and, unfortunately, so badly practiced. We know for organisations and individuals to grow that feedback is essential, but we rarely stop to reflect on how to do this effectively and in a considerate way.

    This session will explore the fundamentals of what is genuine feedback, why it is valuable, and where, when and how to provide it in a way that creates desirable outcomes.

    Using a simple model of feedback, we will share personal experiences where feedback has and hasn’t worked, and the learning obtained from these situations. With some light role playing, we’ll also experiment with the delivery of feedback, exploring the patterns and anti-patterns of common scenarios you may encounter in the workplace.

  • Aurelien Marando
    Aurelien Marando
    Agile Coach
    -
    schedule 7 months ago
    Sold Out!
    45 Mins
    Workshop
    Beginner

    Facilitation is among the most important skills for Scrum Masters and Meeting Leaders. This highly interactive 45 minutes workshop session intend to provide any individual with an understanding and a toolset to create and structure their own meetings and workshops. Master the art of facilitation in only 45 minutes.