Featureban- a simulated kanban game

With accountability comes transparency and visualisation of work items. When you manage the work items instead of the individuals, you are encouraging and empowering your team to take ownership of their work.

Featureban is a simple, fun, and highly customisable kanban simulation game. Created by Mike Burrows in 2014, Featureban teaches the participants the Kanban practices and principles. You will try out some basic visual management (visualisation + feedback loops), and then experience the dramatic effect of adding work-in-progress limits to create working kanban systems.

Whether you are a novice seeking to learn Kanban in a memorable way or a seasoned practitioner looking for a great simulation to teach Kanban to others, this is the session for you. This session will be hands-on with a short introduction to the concepts - we will learn as we do!

 
 

Outline/Structure of the Workshop

0.00- Introduction

0.10- Warm-up exercise

0.15- Explain the game- the game has three iterations

0.25- First Iteration- Starts with visual management

The first iteration of the game starts with visual management. Players are presented with the materials for the game. They get started with minimal instructions

0.35- Debrief- Calculate scores (iteration 1). Observations from iteration 1, introduce Work In Progress limits (WIP limits) Introduce the Kanban principles and practice.

0.55 -2nd Iteration Participants introduction of WIP limits- Planning session

The same rules as iteration 1, but now we respect WIP limits; how WIP limits affect activity; work items are allowed to move more than one column per round; if we don't shuffle the cards, we'll get the same "luck"

0.65-Debrief- Calculate scores (iteration 2); metrics can drive dysfunctional behaviour. Observations from iteration 2. Participants share feedback with a large audience

0.75 -3rd iteration introduction of metrics. Participants learn the metrics in Kanban. Cycle Time, Lead time and CFD using the game.

0.85 Debrief- What is the group noticing using the metrics? How is it different from previous iterations.

0.90- End of session

Learning Outcome

  • Participants will learn the power of visualizing knowledge work by creating an Agile task board.
  • Participants will have the opportunity to use multiple common visualizations (scatter plot, distribution) to make time in process and delivery date predictions.
  • Participants will learn to describe their confidence in those historical data-based predictions.
  • Have fun!

Target Audience

Facilitators, Coaches, Anyone wanting more focus and results.

Prerequisites for Attendees

Some knowledge of Kanban model

schedule Submitted 3 months ago

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