Dana Pylayeva
Principal Coach & Founder
Agile Play Consulting, LLC
location_on United States
Member since 8 years
Dana Pylayeva
Specialises In
Dana is an independent Agile/DevOps Coach, trainer, international speaker with over 18 years of diverse experience in software development and IT operations.
Author of "Introduction to DevOps with Chocolate, Lego and Scrum Game", "Self-Selection Game" and "Fear in the Workplace". She designs and delivers experiential Agile and DevOps workshops for organisations around the world (Canada, US, UK, India, Russia etc).
Enthusiastic collaborator, she builds communities, organizes local and global conferences (Big Apple Scrum Day, Agile20xx, Global Scrum Gathering)
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DevOps Culture Certified Trainer
480 Mins
Workshop
Intermediate
Unique opportunity to get trained by the author of one of the most effective DevOps Culture simulation, prepare for DevOps Culture Certified Trainer exam (DCCT) from CertiProf© and gain competitive advantage in DevOps training marketplace.
First time in India! The latest 2020 version of this popular simulation (ran at 45 conferences in 15 countries).
This train-the-trainer workshop will prepare you for many successful facilitations of DevOps Culture simulation and give you access to the licensed training material (PowerPoint slides, handouts, flipcharts design etc). You will learn to run effective debriefing with your groups and help them connect learning from the simulation with solutions to the real-life challenges in their organization.
The simulation is designed for a broad audience, enabling participants to gain the insights into the “Why” and the “What” of the DevOps before jumping into the “How”. Through this powerful role-based simulation, participants experience the benefits of cross-training, learn to eliminate silos, "shift left" on security, adopt systems thinking and practice optimizing the flow of value from business to development and to IT operations.
Become one of the DCCT holders - DevOps change agents who are able to create the DevOps Culture simulation experience, providing participants with additional insights into taking the next steps to embracing DevOps mindset and leading organizational change. Guide your workshop participants through the experiential discovery of the following practices: optimizing flow, amplifying feedback loop and growing safety culture. Deliver real-life examples from medium to large size organizations, latest findings from the State of DevOps report and key ideas from “The Phoenix Project” by Gene Kim.
This unique simulation uses cognitive neuroscience principles, game design theory and elements of “Training from the Back of the Room” framework.
Learn from the game creator, prepare for DCCT exam from CertiProf© (included in your registration) and help make DevOps culture experience accessible to all – business stakeholders, C-level executives, IT management, techies and non-techies alike.
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Journey without fear. Leading your teams to high-performance.
45 Mins
Workshop
Executive
Psychological Safety has been identified as a #1 condition for creating high-performing teams by Google’s Project Aristotle. Yet, many organizations today find themselves being affected by fear in the workplace. It manifests itself in employee's disengagement, lack of innovation and toxic working environments.
How can we start taking the first steps away from the culture of fear and towards a culture of psychological safety?
Join this interactive session to experiment with a new "Fear in the Workplace" and "Safety in the Workplace" games (designed by the speaker) and start these difficult conversations in a fun way. Discover a number of safety enhancers that can help you, your teams and your organization on this journey.
Highly experiential, this session is designed with elements of Training from the Back of the Room and brings together “tried and true” practices from the years of coaching teams in US, Canada, Ireland and Japan.
Join in to learn by doing and bring back a set of practices designed to significantly improve psychological safety in teams and organizations. -
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DevOps Culture Simulation (with Lego and Chocolate Game)
90 Mins
Workshop
Beginner
Organizations today can no longer afford to deliver new features to their respective markets once a year or even once a quarter. In an attempt to catch up with the competition, they jump start their DevOps journey with the "How", while losing the sight of "Why" and "What".
Join this tutorial to gain a solid understanding of fundamental principles of the DevOps culture and avoid typical DevOps anti-patterns.
In this gamified simulation you will become a part of a "large enterprise" and experience how DevOps will help to eliminate silos. You will experience the benefits of cross-training and start adopting systems thinking. You will participate in the debriefing with Liberating Structures and gain valuable insights that can be immediately applied in your organisation.
The workshop is designed to be equally accessible to technical and non-technical audience alike. It bring together years of practical experience in IT, experiential learning models, elements of game design, Lego, Chocolate, and facilitation with Liberating Structures.
Engaging, simple and powerful, this workshop is not to be missed.
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DevOps Introduction with Lego and Chocolate Game
90 Mins
Workshop
Beginner
This game is a real end-to-end simulation of the entire product development flow - from concept to cash. Join this session to experiment with optimizing a flow of work through the entire organization. Visualize negative effects of long sprints and deferred deployments. Amplify feedback loop, bring in security and evolve towards continuous value delivery – all using LEGO and chocolate.
Everyone gets a role to play based on the role cards distributed to each participant. Benjamin Business, Sara Security, Adam Admin, Denny Developer and even Harry Hacker - these are just a few characters represented in this simulation. The game clearly highlights the misalignment of goals between business, development and operations and help the participants experiment with process improvements. Development team works with the business to understand user needs and build their products (LEGO animals with Chocolate). A silo Operations team is in charge of deployments, environment configuration, patching, audits and security breach prevention.
Can this organization survive in today’s highly competitive world? Surprise elements of the game (market demand fluctuations, hacker attacks, code freeze etc.) allow participants to experience the advantage of using DevOps practices in enabling faster response and improving organizational agility. Inspired by “The Phoenix Project” and “The Goal”, this workshop uses elements of gamification to delivers a powerful message. A message that stays with the participants long after the end of the conference and helps them introduce DevOps culture in their organizations.
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The Scaling Ballgame
Markus WissekalTrainer, Mentor, Coachkanban.today / agilerescue.chDana PylayevaPrincipal Coach & FounderAgile Play Consulting, LLCschedule 7 years ago
Sold Out!90 Mins
Workshop
Intermediate
Although it's not easy, as an agile community we "know" how to do agile in teams.
One of the next challenges is scaling agile to the programm- or portfolio level.
In this game you will experience all kinds of manmade scaling issues.
Do you have an idea that will make scaling easier? Try your idea in the simulation and get instant feedback.The scaling game is based on a very popular agile game, that has been around for almost 10 years.
This version has been presented at Agile Lille, XP-Days, and the Agile Games Lab Belgium.During the game you will experience scaling issues that occur when multiple teams work on the same product. Multiple Teams will look for solutions to scaling issues and experiment in an iterative way with their ideas on solving them..
It was co-created by Markus Wissekal & Yves Hanoulle.
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Do the right thing with Story Mapping, do it right with SCRUM.
Tristan THEVENINCo-Founder and Managing DirectorSalience, FeatureMap.Dana PylayevaPrincipal Coach & FounderAgile Play Consulting, LLCschedule 8 years ago
Sold Out!30 Mins
Experience Report
Beginner
User story mapping is a useful technique which helps the teams with a product backlog visualization.
It enables a Product Owner to carry on discussions with business stakeholders and development teams at the appropriate levels of granularity.
It helps the team to identify and build “vertical slices” of the system every Sprint, simplifies MVP and a release planning.
In this session, we will give a short user story mapping primer and highlight the advantages of using this approach over the traditional flat backlog.
Using FeatureMap tool as an example, we will demonstrate how user story mapping can be successfully applied in a distributed team environment.
In this experience report we will demonstrate story maps created for software products as well as the story map we built for Big Apple Scrum Day.
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Gamifying Retrospectives for Distributed Teams
60 Mins
Workshop
Beginner
If you could single out just one Agile practice which gives the most bang for your buck, that would undeniably be a retrospective!
Retrospective allows a team to inspect and adapt it’s process. For a team that is distributed across different locations and time zones retrospective becomes a must!
This workshop will examine the ways of using elements of Gamification to reenergize retrospectives and help the team to become better.
We will looks closely at some of the most common retrospectives anti-patterns. As part of this hands-on workshop attendees get to experience, compare and contrast a number of facilitation frameworks that they can bring back to their organizations.
This session proposal is a fourth iteration on this topic. It combines some of the ideas from Gamification lightning talk ( Agile2014) and incorporates feedback from Opens Space sessions that were facilitated at Agile Day NYC, Global Scrum Gathering Berlin and NYC Scrum User Group.
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Chocolate, LEGO and Scrum Jambalaya - Introduction to DevOps
90 Mins
Workshop
Intermediate
This highly engaging and dynamic workshop will focus on examining the ways to optimize a flow of work through the entire organization. Participants will learn how to expand traditional boundaries of a Scrum team by including Operations, Release Engineers, and Security roles. Inspired by ideas from “The Phoenix Project” and “The Goal", this workshop will use elements of Gamification to make a learning experience fun.
The participants will be using LEGO blocks and chocolates to learn about theory of constraints, continuous flow, minimizing waste, amplifying the feedback loop, leveraging the power of cross-functional teams and multi-skilled team members to improve overall effectiveness in responding to the market change and delivering value.
This workshop has been recently presented at Toronto Agile and Software ( Rating - 8.2 out of 10)
More info about it: https://www.linkedin.com/pulse/article/20141116191200-10274141-introducing-devops-gamify-it-with-chocolates-and-lego?trk=hb_ntf_MEGAPHONE_ARTICLE_LIKE
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No more submissions exist.
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No more submissions exist.