High-performance Teams: Culture and Core ProtocolsRichard Kasperowski
schedule 3 months agoSold Out!
BeginnerWant an awesome team that builds great products? Great teams don’t happen by accident. And they don’t have to take a long time to build.In this session, Richard lays out the case for Continuous Teaming. Session participants will join in a flight of fun learning activity-sets. These will give you a taste of team awesomeness and how to start when you go back to work.Richard builds on the work of Jim and Michele McCarthy, Google, Bruce Tuckman, Gamasutra, Standish Group, Peter Drucker, and Melvin Conway. His learning activity-sets are short games, using elements from improvisational theater, The Core Protocols, Extreme Programming, and more.Who should attend? Anyone who wants to create a great team and build great products. You’ll leave having embodied the essential elements of accelerated continuous team-building and awesomeness maintenance.This 150-minute session is a deep dive for people who want both an introduction and deep practice building awesome teams.
Your Assignment: Use Agile to Teach Yourself AgileRichard Kasperowski
schedule 1 year agoSold Out!
Want your team to really learn Agile? Have them teach it back to themselves. Here’s their assignment:
"Design, implement, and deliver courseware that teaches you everything you need to know about Agile."
Guide your team one step at a time through the complete Agile product development lifespan, from team formation all the through product delivery and team retrospective. Your team members leave your session with:
- a demonstrated high level of Agile proficiency—they delivered an actual product,
- high internalized knowledge of Agile—they taught the subject matter to their teammates, and
- an important artifact—a team-specific guide to everything they need to know about Agile
Culture for Great Team and Results: The Core Protocols
IntermediateYour team can be ten times better.What does that mean? That means your professional team can accomplish 10x more work, do it with 10x more quality, 10x faster, or with 10x less resources. Your family can be 10x happier. Your school can be 10x more effective at helping people learn. Your community group can be 10x better at making life better for the people it serves. Even you yourself can be 10x more effective at getting what you want.In other words, you can be great. Your team can be great.GreatnessCan you say these things about your teams?
The Core Protocols are one way to make teams that have these characteristics.Some of the things you’ll learn:
- My projects are completed effortlessly on schedule and in budget every time.
- Every team I’ve ever been on has shared a vision.
- In meetings, we only ever do what will get results.
- No one blames “management," or anyone else, if they don’t get what they want.
- Everybody shares their best ideas right away.
- Ideas are immediately unanimously approved, improved, or rejected by the team.
- Action on approved ideas begins immediately.
- Conflict is always resolved swiftly and productively.
- Results-oriented behaviors,
- How to enter a state of shared vision with a team and stay there,
- How to create trust on a team
- How to stay rational and healthy
- How to make team decisions effectively, and
- How to move quickly and with high quality towards the team’s goals
Self-management and Self-organization: Agile Games with Motion
Self-management and self-organization are important themes in Agile software development, but what do they actually look like? We pontificate about worker empowerment, but then we revert to command-and-control: our product owners mandate project scope and deadlines, and our Scrum Masters assign tasks to team members. Why can’t we let teams be self-organized and workers be self-managed?
These activity-based learning activities are kinesthetic learning games. Players learn by playing fun, physical games of movement. These games create a social atmosphere and a full body and mind experience that make it easy and fun to learn. We’ll play five games, including Line Up, 60 Paces, Triangles, Human Knot, and a special surprise game.
In this session, we explore and experience self-management and self-organization via Agile games. You will leave with a deep internalized understanding of self-management and self-organization and an appreciation of how they work better than command-and-control. You’ll be able to share these games with your coworkers.
Enduring Transformation is Hard
Agile mechanics are easy, but enduring transformation is hard. Learn the tools and process of Agile and applied cultural anthropology for a successful long-lived transformation that changes your group's microculture.
Agile for Massive Scale Art and a World Record Attempt
Imagine quickly organizing 1500 people to work on a massive project together. Imagine creating an art piece that's 100,000 square feet. Imagine doing it in three days and attempting to set a world record.
Chalkville was a massive scale art piece and world record attempt. This is the story of how we used Agile principles and practices to organize and execute our project over six months. Agile helped us form a team of inspired loving volunteers who would do anything for each other in pursuit of our goal. Does your team have that kind of vision and drive? Find out how we did it and what we learned.
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